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How to make serifs is a problem I think about day and night. Serifs seem to be the hardest things to interpret from scans, due to ink spread, and so some approach to the problem is needed. Also serifs are very easy to make so that they are rendered terribly by a PostScript or PDF interpreter, and that fact requires a lot of thought in each case. (How these things work in TrueType I don’t really know.)
Serifs are very hard to make with Spiro, which is just one reason I went back to editing with cubic beziers. My use of Spiro likely is responsible for a lot of my dissatisfaction with (the current version of) Juvelo, and in particular with its serifs, which are too ‘cold’ for this typeface.
I can imagine the effort that would go into creating an accurate, or even decent looking font for that matter, with the additional requirements of interpreting and deciphering the best representations for the serifs curves and angles.
And then optimizing them for print, how do you even learn about that? And How fonts render when printed trial and error, experience or actual study/education if I may ask? I'm not concerned about learning that for my fonts as they are primarily for screen, but I am curious as much of font design is learned from trial and error/experience.
And as for Juvelo, that is another one of your works I am particularly fond of. I am sure that any improvements you could make in the future might be nice, but I kind of like it's more sharply angled serifs and curves. Might be a *bit cold, but they can't all be Goudy
Still, again I don't doubt your eye on type, if you ever did rework the serifs so they are less "cold" it would most definitly be an amazing transformation